The Use of New Media Convergence on Politics

April 22, 2009

                Maria Ortiz

Lit2932 — 8:00-9:15

The Use of New Media Convergence on Politics

                It’s a Saturday night your sitting at home flipping channels looking for something interesting to watch. As you flip through the channels you stop when you see an icon of the presidential seal show up on the screen with a commentator saying “And now a message from the President of the United States”. All of a sudden you see a serious Will Ferrell sitting behind a desk dressed up in a suit with his hair gelled to the side. He starts talking by saying “Hello my fellow Americans”.

 

 

Will Ferrell is impersonating our former president, George W. Bush, and goes on to saying things about the stock market “going into the crapper every time he makes an appearance during the day”. Ferrell does a great job of making Bush look ridiculous and very incompetent. He goes on to say that the reason for his message is to make an endorsement for the running republican candidates and the presidential election between the “Hot Lady and Tiger Woods guy.” He uses descriptions like “heavily patriotized” (that’s not even a word) and “much characterization” to describe the running presidential candidates. Ferell continues by saying it seems like the republicans are running from his publicized endorsement (logically from his unpopularity).  Sarah Palin (Tina Fey) then comes out unaccompanied by John McCain stating that when McCain found out the endorsement he could not be found and that her husband Todd was on a snow machine looking for John. Palin goes on to says she’s been working hard traveling around the world and “doing a little shopping.”  Todd comes up in a snowboarding outfit reading Team Arctic with McCain in hand. McCain starts talking by saying “Good Evening my friends” (typical). The supposed Bush goes up to McCain and shakes his hands and says, “John was with me ninety percent of the time over the last eight years- when you think of me think of John McCain. A vote for McCain is a vote for Bush.” This is Saturday Night Live and over the course of the election they did many election impersonations through debates, messages like these, and interviews. Using real life election footage and phrases to make fun or emphasis how bad the candidate made themselves look. This is just one of the many examples of how much media can affect politics and the audience views. Who wants to vote for a president who seems to be falling in the steps of a president who has taken the United States to an economic down turn, war, and has made the United States look like a joke to people around the world? Media uses many different techniques to create what people may call “serious fun”.

http://www.nbc.com/Saturday_Night_Live/video/clips/update-thursday-bush-endorsement/783981/

                For the past couple of years the convergence and growth of media (especially new media) has inevitably affected the culture of American politics. While the television may not be a new form of media it has significantly changed in the past couple of years around the styles and current changes of the new types of media like the internet and youtube. The Bush Endorsement on Saturday Night Live for example was not only viewed on television but was also viewed on the internet on nbc. com. Here people are able to watch the programs of Saturday Night Live and are able to comment and express their opinion about the show, the people, their views on politics, or anything they wish to comment about. People also post links to clips, debates, pictures, or other sites in their comments.

                New media has converted into a focal mean for information in both a local (United States) and international standpoint. The increasing popularity of the different types of new media like the internet and youtube have not only been a good, quick, and easy way for means of information but have also been frequently used for communication, networking, and self expression. People have become very reliant on the internet, used by almost everyone, on a daily basis. The internet has helped create and build this “empowerment age”, creating this ability to help people with almost anything and everything with a simple click of a button- breaking news in just seconds! This is no wonder why politics are now trying to take action through new media, another way to be noticed and gain supporters.

New media influence on politics was extremely apparent during the 2008 elections. The goal of each candidate during the presidential election is to spread their ideas of change and ideals, gain as many supporters to register to vote and vote for their party or candidate. For example Barack Obama (our former president) encouraged younger adults to vote and become part of the political process. He also kept his democratic votes, tried to reach out to republican voters who might have lost hope on the Republican Party because of the last eight years, and people who are on the fence of what political party they want to choose. Obama used not only the television and the newspaper to gain votes, to reach out to all voters especially young he used popular social networking like Facebook, Myspace, and Twitter. Obama’s strong supporters also helped spread Obama’s ideas and their own personal thoughts through these different social networks by creating statuses pertaining to politics, posting bulletins, blogs, notes,  becoming fans of different networking pages designed to promote his campaign and his future plans.                                                             

The use of effective new media interaction with voters helped Obama’s campaign significantly. He reached out to many Americans keeping in their minds that he was one of them. The repeated motivational words stuck in America heads of Yes We Can, It’s Time for Change, and Barack’s image with the word HOPE. These words and images put in all types of advertisements and used as an icon all over the internet to promote his campaign. The 2008 election was very publicized both because of the running candidates, either the first black president or the first female vice president in the history of the United States, and the media surrounding them, whether it was a big news network or ordinary people making their own form of news coverage mainly through videos like youtube.

Youtube is a free video sharing network, where people who can upload, share, and view video clips made by people who are registered under youtube. During the 2008 election youtube was used as a good source of self expression and communication mean. Just by typing in 2008 elections in the search bar on youtube the number of video listing results are about 197,000. There is a big range of videos anything from funny moments in the election, debates, interviews, speeches, predictions, election aftermath, and much more. Youtube has created a mind and voice of its own from its (still on the rise) popularity, international audience, and several users or viewers. Youtube for some candidates creates blasts from the past bringing up stories that candidates might not want people to see or lies and exaggerated truths. For example our former vice president, Joe Biden, had a video that was put up on youtube about him saying,”You cannot go to a 7-Eleven or a Dunkin’ Donuts unless you have a slight Indian accent. I’m not joking. Joe Biden did not mean it that way, he was joking, and had to clarify himself to the youtube video posted. Some videos get so popular that they are even put to show on media news networks. Youtube videos like that can be so believable to some people that it can even impact votes and can change the way people view the candidate and their ideals. People are also able to respond back with other videos or create their own and comment to videos both positively or negative. It’s a world of complete self expression where your voice can be heard through videos that people can choose to either watch it or not. An example of a 2008 election youtube video is a video entitled Obama or McCain- Why you should vote.

http://www.youtube.com/watch?v=mYnfhFlS6U8&NR=1

The videos setting seems to be in a shabby garage everything in its surrounding seems to be abandoned, old, and broken. Then the video shows an older lady who seems to dressed in rags, showing distress she begins to sigh before speaking. She begins to talk about the kind of mentality people seem to have when they’re young, not understanding the kind of impact they could have created. She regrets not being able to be part of trying to make an impact and while she talks she turns into a younger version of herself saying that we try to live our lives with no worries while we don’t seem to care about America and our right to vote and express ourselves when that will hurt us in the long run. As she keeps talking she turns younger and younger saying: “we had the power to turn things around” but we failed to. We decided not to vote and stay in silence, “now, our time and hour is now!” While this was all happening captions were being shown on the video about things like global inflation and unemployment growth. This video clip received both negative and positive commentary. Negative in the fact that it dates back to 1996 and some kids wrote how could that possibly be their fault, they thought the video was to dramatic, unrealistic, and some people did not even care about voting and made jokes about the video instead of supporting it. Some people enjoyed the message and the time put into the video and one guy wrote to kids comments by saying that if they did not vote then they had no right to complain and were taking things for granted.  Some viewers can either take youtube videos seriously, take it too seriously, or not even care at all, so positive political promotion by a campaign would only benefit the candidate or party involved (a step up).

Globally people seemed to be connected to all types of new and emerging media. New media has played and continues to play a very important part in the culture of politics. People look to new media to become more informed citizens and to become more involved in the democratic process. New media is useful for Americans to express their ideas about the political systems and their beliefs.

Educational Possibilities on Second Life

April 14, 2009

Educational Possibilities on Second Life

Maria Ortiz

Lit 2932

 

The internet and technology advancements in the last couple of years have given educational possibilities and resources endless measure. Technological advancements have expanded the minds of numerous people who are part of the educational community. The advancements have been so dramatic that the ability to even create educational opportunities in virtual worlds, like Second Life is possible. Second Life is an online 3D virtual world used internationally in which users (respectively called residents) create the world and surroundings they reside in. In Second Life a resident creates an avatar that is able to learn, play, interact and communicate with other residents and its surroundings. Second Life’s varying educational programs are a transition for students all over the world creating a close to reality experience. This experience is designed to enhance the students in different areas of learning as well as their field of learning. Some people believe Second Life is a great resource for students to use not just for learning purposes from the experience gained but also from the benefits of making learning an enjoyable experience. Others have seen the educational possibilities of the internet and technology but would rather not use Second Life to experience their learning. Some people who have used Second Life at least once for tuition purposes view Second Life as difficult and to complicated. Some students have different ways of learning and would rather just go to a class and listen to a professor speak and explain on a board or power point.  People view Second Life as, “just too much technology”. Second Life in an educational aspect has both its positives and negatives depending on the many different types of students and teachers using the virtual world as a resource or a teaching guide.

                     

The virtual world of Second Life explores the possibilities of just about any field of study for educational purposes. Second Life helps to spread the imagination of users. There are many areas like schools, museums, companies, and studios created by other users for each field of study. For example if a student were to use Second Life and they were to be interested in the business aspect of the game. Second Life gives the students the ability to become an entrepreneur, making and running their own virtual business because Second Life has its own economy. The company the student decides to make is assimilated to a real life company and students are even able to compete with other small companies like theirs. Many times people use Second Life to communicate real business ideas and have avatars that assimilate to real employees this all helps to keep the business running smooth.

 

 

If the student is interested in architecture, interior design, or art. Second Life has different architectural groups and an architectural island they also have art headquarters and museum that contains art created by other residents that the students can explore and experience with. This would be a virtual hands on experience; they would be given all the tools to create their own masterpieces. These places in Second Life also open up the doors for real opportunities and events professionally. SL also provides real professors and teachers that teach design and architecture classes. These classes are designed for students as well as normal users to create new ideas and interact with others interested in the same field or activity to create even bigger and better ideas or even get suggestions or help on how to make and do things better. Second Life also has many different schools and colleges designated for just one field of study or major, which students can be a part of to also help increase their knowledge as well as skills.  All the different types of projects, classes, experiments, and companies that Second Life residents have created help to practice and develop skills. Educationally it’s a new way for students to experiment and assimilate early on.

                                      

 

Second Life not only helps students with their designated area of study but also helps students with interaction. Many students in my opinion would probably perform better in interacting on a computer than maybe being face to face to someone. Some students may be shy or get distracted easily when speaking to people. The internet is so commonly used now that students might actually like using Second Life to talk to people, kind of just like using instant messaging or email. I could use myself as an example. I get shy a lot of times when having group discussions that even if I have a good point to share or a question that can be important to discuss I hold myself back to ask. Our class has met up in Second Life two times and I have been able to express myself and my opinions more easily and freely on the computer. No one really knows who you are (because of the different user names) or what you look like. The interaction process just seems to be able to become more natural on the computer. Also working on the same project with different students of different places or schools can also lead students to collaborate with different types of cultural or regional (international) ideas that can help a student expand and look outside the box for better ideas, thus becoming better at what they would like to pursue in the future. More and more companies and corporations are becoming accustomed to Second Life and many of its services provided. This can also be an upturn for students looking for future opportunities. They can also interact with the right people who can lead them in the best direction to pursue their study and be apart or watch seminars and go to meetings assembled by companies all around the world. Not only is Second Life projects letting students interact with each other but their further interacting with their study and it becomes an extra resource included with school, lectures, teachers, books, and future opportunities.

http://www.flickr.com/photos/jokay/sets/72157612171568581/show/

 

While Second Life might have its positive but endless educational developments for some students and teachers to engage in, some students believe Second Life is just a little too much to handle. One of the main reoccurring issues of Second Life is its difficulty and complications. Second Life is very attention to detail. When creating an avatar there is just so much things you can do to your character in just the face, which is something that sometimes people don’t really want to bother with. The first time I made my avatar it was difficult for me I couldn’t get the right hair style I wanted and my character was wearing pants and a skirt and I only wanted her to be wearing a skirt, all this trouble to just use it for class—definitely time consuming. Also once on the main screen it just seems too hard to even move your character to where it needs to go. For example my teacher wanted us to have a class discussion in a school coliseum, most of us got lost and had to ask for directions while others could not even attend the class. Another big issue with using Second Life for educational purposes was the attention span of students or students being quickly distracted. If students do not really liked using the Second Life website for learning purposes many times since they’re already on the computer they go off to another site, no learning involved. Technical problems in a computer can also be a big problem, you can never really predict when your computer will stop functioning and to be on Second Life you have to be on the computer.

        

Second Life replaces some peoples preferred way of learning of a teacher or a professor. Second Life can help you, if you have the patience for it or like the idea of a virtual world, but some people believe it should just be a resource something extra a person can look to as a resource but not as a main way of learning. Technology has sure seen a big change over the years but Second Life is still something that not everyone is interested in or can be difficult for others to grasp, while we have been accustomed to teachers giving lectures or classes almost our whole lives. Many people don’t agree with the virtual training, when hands on training would be more beneficial since you could actually be practicing just like you would really do in real life. Some students just don’t like the idea of having an avatar go into rooms being you and show you or educate you on how to do things when you could just easily do it yourself in a classroom.

http://www.mydebitcredit.com/2008/01/04/was-second-life-engaging/

Second Life creates endless possibilities for its residents educationally. Some students and teachers look at it as a main resource to explore, practice, and experiment with while others look at Second Life as being a better benefit as just an extra resource for students to use on top of lectures, books, and guides.

            

 

http://www.youtube.com/watch?v=TMGR9q43dag

http://chris.pirillo.com/second-life-i-dont-get-it/

 

           

 

 

 

 


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